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← GameStashCOMIC ACTION RPG · SOLO · SUGGESTED TEEN

Gromm’s Library Quest

One dramatic professor. One unimpressed cat. An entire library to save.

The Library FoyerKevin’s camp · One connected area
GROM · 100 / 100
Arcane Arts · Seals 0Level 1 · XP 0 / 90Words 0/27Clues 0/81
Audio levels

Overdue Overture

Full arrangement · 0:00 / 2:57

Game paused. You can still play the full song here.

Briarwick AcademyFocus cap 100Cooldown −0%Area +0%

The bell has rung.

Explore 27 chapters, battle Chad and Chud warbands, and restore the library with Kevin the cat.

WASD / arrows · Left click melee · Right click ranged · Space dodge

PROFESSOR OF THE ARTS

Arcane bolts explode into nearby groups. Astral storm covers a wide area. Change discipline before entering, while paused, or at a checkpoint.

AREA QUEST · The Library Foyer

Break the headmaster’s seal

Explore the scriptorium, Chad barracks and Chud catacombs. Defeat their wardens to open the citadel, then recover the area’s lost word.

◇ Chad Warden · Ashquill◇ Chad Warden · Ironjaw◇ Chud Warden · Moldcloak◇ OmegaChad · sealed

0 enemies defeated · 0 caches searched · 1/8 waypoints. Optional warbands and treasure routes remain after the boss.

Kevin’s camp & supplies

Safe travel requires no enemies within 15 steps. T returns to camp. Attune another waypoint by clearing its surroundings and approaching its glowing ring.

Scholar talents · 0 points

Earn XP from Chad and Chud warbands. Each level restores focus and grants a talent point. Talents apply to every discipline.

Explore freely. Defeat the three wardens to break OmegaChad’s seal. Kevin’s camp offers supplies and training.

Field satchel & evidence

Open Inventory to inspect illustrated equipment, compare bonuses, filter six rarity tiers, and manage your camp stash. Monsters now drop collectible equipment; walk close to pick it up. Chests also grant a 20-second Inspired buff.

Click crates, broken boxes, barrels or chests to walk over and search them. Press F when standing beside a container. Recovered evidence stays in your notes.

Make yourself comfortable

Set effects to zero to mute them. Music and recorded voice have separate controls.

Field guide, loot & saves

Arrow keys/WASD move on screen. Left click or J strikes in melee; right click or K launches a ranged attack toward the cursor. Hold either mouse button to repeat. Space dodges in your movement direction. Q unleashes your class ability, E shields. Click containers to walk to and search them. Press 1 for restorative tea and T to return to Kevin’s camp when safe. Amber and violet markings warn before attacks. Enemy attacks have a visible windup. Defeat named monsters, minibosses and headmasters to collect school-exclusive equipment. Human opponents are fictional adults.

Automatic checkpoints preserve your location, defeated enemies, activated waypoints, XP, talents, supplies, quests, inventory and recovered words. Living enemies recover on reload; defeated enemies stay defeated. Older checkpoints migrate with their equipment and restored words. Two previous saves are kept as backups, and the original four-wing save is retained separately.

Loot: Your first bookmark awaits.

Original comic art, distance-driven stride poses, direction-aware attacks, animated Kevin, and layered spell effects. Reduced motion follows your device preference.

CAMPAIGN MASTERY · SAVED ON THIS BROWSER

Rank 1 · 0/27 stages recorded

0/6 new keepsakes

Record a stage by clearing it. Each three unique clears earns a mastery rank; repeat clears keep your record without awarding extra ranks. Mastery ranks and codex keepsakes are commemorative. Your game’s score, equipment and checkpoint use their existing saves.

New chapter codex · six keepsakes & field notes
STAGE 22 · CLEAR TO RECOVER

Calibration Lens

A lens whose scale can be checked against a public reference.

The Public Measurement Hall · Defeat the Measurewarden and compare like units.

Guardian: Measurewarden Brass

STAGE 23 · CLEAR TO RECOVER

Countkeeper’s Ledger

Successes and failures remain on the same open page.

The Missing Denominator · Challenge a rate with its full denominator.

Guardian: Prefect Halfcount

STAGE 24 · CLEAR TO RECOVER

Two-Tongue Bookmark

Both versions can be read without covering either one.

The Translation Conservatory · Preserve the meaning and limits of the original wording.

Guardian: Curator Absolute

STAGE 25 · CLEAR TO RECOVER

Control Room Lantern

Two identical shutters allow one factor to change at a time.

The Unseen Control Room · Separate simultaneous changes with a fair comparison.

Guardian: Headmaster Confound

STAGE 26 · CLEAR TO RECOVER

Correction Seal

The original claim, correction and date remain legible.

The Retraction Stair · Judge a transparent correction without discarding all records.

Guardian: Editor Neverwrong

STAGE 27 · CLEAR TO RECOVER

The Open Syllabus

There is a blank page for the next keeper’s better explanation.

The Keepers After Grom · Defeat the Unamended Rule and leave a maintainable record.

Guardian: The Unamended Rule

These new records start with this update. Earlier checkpoints remain available; their past clears are not inferred or overwritten.

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