Updates today: …
About this studio

One service desk tech, not a software engineer. I try to update daily—powered by coffee and stubbornness. Ideas welcome, and thanks for stopping by! Latest 50 updates & archive →

Loading latest game…
GAMESTASHARCADE + TABLETOP
♫ Audio Music off
AUDIO
More audio

This page has no active audio. External games use their own controls.

← Founders GamesGAMESTASH / ORIGINALSCASUAL COLLECTING / CRAFTING · SOLO

NO DEADLINES. JUST VERY GOOD ROCKS.

Enrique’s Heavy Load Endless Shore

One man. One beach. A completely unreasonable pile of rocks.

1BEACHCOMBER LEVEL
Basalt SunriseNatural BeachesTide 10 rocks found0/50 satchel

Preparing Enrique’s beach…

Tap a stone to walk over and collect it. There is no timer.

Tap a stone to walk over and collect it. There is no timer. Tap sand to walk · WASD / arrows + Space on keyboard.

Natural BeachesSalt air, quiet tides and familiar shores.

Saltwater Pocket

Full arrangement · 0:00 / 4:06

Tap to enable original 8-bit music.

Enrique’s voice
SHORE EXPEDITION · 0/14 COMPLETE

A Respectable Beginning

Enrique has decided that seven rocks is a collection. Twenty-five is a lifestyle.

Take your time. Every previous find counts.
Saved on this browser

Free guest play. Export a backup to move your collection to another device.

Open the chronicle · world & story

Enrique began collecting stones after finding a tide mark his grandfather had scratched into a harbor wall. Each beach became another page in a family atlas. An ordinary pebble can explain a current, a ruined forge or a place that no longer appears on the official chart.

Seven themes now offer seventeen shores apiece. Orcish tidewatches, broken-star beaches, Raincourt shallows and Winterglass coves add new settings to the collecting routes. The sea replenishes what it carries in; your collection preserves what you noticed before it moved on.

Standard content enabled
Privacy & site analytics ·