Blanche
Pug · she / her
Part demon, entirely committed to the night shift. Blanche has never met a suspicious noise she could not make louder. She backs Sophie’s orders with a wall of borks and treats sleep as a questionable hobby other people insist on having.
“Everybody wake up. I heard a thought.”
Playful writing prompts for this fictional character; these do not change game rules.
Signature talents
Impossible to sneak past
Notices the tiny creak the rest of the crew dismissed.
Bork barrage
Creates a magnificent distraction while a friend slips through the side door.
Night watch
Stays alert through the longest fictional stakeout, with frequent complaints.
The heart of the character
Wants
A quiet world that obeys her exceptionally loud instructions.
Habitual mischief
Continues issuing the alarm after the mystery has been solved.
A secret for the storyteller
Most of her midnight alarms are elaborate requests for company.
A story of their own
A silent city steals every sound except Blanche’s bork. For once, everybody is delighted that she refuses to shut up.
See the crew in the free comics →Costumes, talents and story hooks change with every new adventure.
Recognize Blanche
Black pug with a heavily silver face; recognizable green beaded collar.
Cast Blanche as the lead, a rival, a curious investigator or a loyal friend. Keep the distinctive appearance and personality as the setting changes.
Adventures keep animal companions safe. Public stories use playful mishaps and off-screen slapstick.
Play with the animal crew in Pug Invaders →Character brief · select and copy
Blanche — Second-in-command · midnight alarm Pug; she / her. Black pug with a heavily silver face; recognizable green beaded collar. Part demon, entirely committed to the night shift. Blanche has never met a suspicious noise she could not make louder. She backs Sophie’s orders with a wall of borks and treats sleep as a questionable hobby other people insist on having. Wants: A quiet world that obeys her exceptionally loud instructions. Quirk: Continues issuing the alarm after the mystery has been solved. Story hook: A silent city steals every sound except Blanche’s bork. For once, everybody is delighted that she refuses to shut up. Fictional story talents: Impossible to sneak past: Notices the tiny creak the rest of the crew dismissed. Bork barrage: Creates a magnificent distraction while a friend slips through the side door. Night watch: Stays alert through the longest fictional stakeout, with frequent complaints. Keep adventures playful; no harm to animal companions.